Blog Archives

Warrior Elite PVP Set – Gundam Style

I’ve been doing my share of PVP on my Monk. But after Bajheera went on the Warlords of Draenor beta and checked out the new PVP gear sets for Warriors, I definitely think I am going to be mixing it up with my plate-wearing predator of pain.

Guess I am a slave to vanity after all.

Damn it.

Bajheera Tries Gladiator Stance as Prot

Oh Bajheera. You of the swelled biceps (“Hit ’em with a flex!“).

Saturday evening, while waiting for the 2014 Mr. Olympia results (and subsequent robbing of Kai Green), he decided to kill time by logging into the Walords of Draenor Beta for some PVP action. But rather than doing arenas, as he tends to do, he decided to try out the Warrior Prot spec in the new Gladiator stance.

The end result is that my Warrior may be doing some PVP in the new expansion.

Believe that.

Class Leveling Specs in MoP

Fasten your seatbelts, World of Warcraftians!  The next two months are going to be a true and glorious gong show.  You’ve got Patch 5.0.4 currently running on the PTR, which is going to result in players undergoing more changes than a Wachowski brother.  In a few weeks, (and with the lastest news of WoW losing 1.1 Million Subscribers, probably sooner) that patch is going to be pushed to the Live server.  A few weeks after that, we will be up to our eyeballs in Pandas when Mists of Pandaria launches.
 
Now there are two things that will become an immediate concern – getting used to the new class changes (or revamps in the case of Warlocks – I mean Jeez dude), and leveling your character to the new level limit of 90.  Luckily, the man among men known as Preach has some suggestions as far as what spec you should use after the 5.0 class changes, when you want to start leveling in Mists of Pandaria.  He has put together two Youtube videos:


– One video for the Mage, Warlock, Shaman, Rogue and Warrior:


– And a video for the Hunter, Paladin, Priest, Druid, Deathknight and Monk:

Patch 5.0.4 Chaos

Panda Time is Chillaxing Time

MMO Champion wrote in a post that Patch 5.0.4 had just hit the PTR.  Most likely, this means the patch will be pushed to the live servers in 4-6 weeks.

Which also means that I’ll probably be done with WoW for awhile.

This is generally the exact opposite reaction of what most people will be doing.  There’s a great number of World of Warcraft players out there who are salivating at the thought of the upcoming changes.  The new hotness on the horizon, so to speak.  Entire classes are being revamped (hello Warlocks).  The talent system, glyphs, all being changed.  In many cases, people will have to go back to the drawing board and hit the learning curve to play their class with any degree of competency once again.

Now me, I’m not a numbers guy.  I sure as Hell don’t feel like sitting around in front of a targeting dummy to relearn what I’m supposed to be doing in the 5.0 era.  Greater minds than mine are looking forward to that sort of thing, and more power to them.  I’ve seen video footage from the beta regarding some of the upcoming class changes, and from what I can tell it’s not all that great news for my Frost Death Knight and my Warrior.  Hence, I am somewhat less than excited about the changes.

Of course, I understand that things change from the beta, to the PTR, and to the live servers.  But despite all the testing, major patches tend to bring major problems – from server issues to class bugs to general unbalance.  If I wanted to deal with that kind of disorganized mess, I wouldn’t have to log into an online video game that I’m paying to play.  I’d just leave my cave and step out into the sunlight.  It’s kinda like paying for a massage and expecting a happy ending, but getting a surprise Brazilian Wax instead.

 

I said rub and tug not AAAAAAHHHHH!

Personally, until the patch 5.0 dust settles, I’ll be keeping my head low and saving myself the headache until things sort themselves out.  What about you?  Are you looking forward to 5.0 going live?

 

I Am Ironman

Out of all the little side projects I’ve attempted in World of Warcraft, this one seems like it could be the most fun.  And by fun I mean aggrivating. I’ve decided to attempt the WoW Ironman Challenge.

 

What the Hell?

The World of Warcraft Ironman Challenge.  Simply put, the goal is to level from 1 to 85 under the most spartan conditions. No buffs, no gear better than white, and if you die at all you are eliminated.

 

Why the Hell?

I pulled this from the Iroman FAQ, located on the official World of Warcraft Forum Boards:

The challenge started with the idea that the game has become too easy. It has become boring and there was no longer a challenge. This is often a common topic in the forums, well, at least in General. To a great extent, this is true. There is very little sense of danger. If you die, big deal, just rez. There is little sense of adventure. Why bother, you’re racing for end content. There was definitely an undercurrent that was looking for a different way to play.

With that in mind, the first nine rules were proposed that challenged players to level up with nothing but the most basic gear, without the benefit of talent points, specializations, buffs, professions (other than First Aid), no outside help. The biggest rule is if your character dies, you delete it and start over.  The rules have since evolved from the many discussions from these original nine but all changes always kept the original spirit of game play over gear, personal challenge over competition.

 

Needless to say, people have a hard time wrapping their heads around this challenge.  Why would you do it if there’s no reward at the end of it?  Why go through all that adversity if there’s no Achievement to show off to other people?  These “what’s in it for me” and arrogant jagoffs who won’t do anything unless they can brag to others about it (look at me l33t ghear!  What’s your gearscore n00b?) piss me off to no end.  Sure, video games are a great place for the insecure to hide behind pixels and dangle their horse-like ePenis.  But this challenge is not for them.  This is for people who want to challenge themselves.  Test their limits.   There are no bragging rights at the end, just the knowledge that they did it.  These people aren’t sheep, but they are pretty much insane.

 

Rules?

I was not kidding when I said insane.  There aren’t many rules, just enough to kick you in the balls and send most people heading for the Exit.

Level from 1-85 using the rules below.

  1. Only White or Grey gear. No Heirlooms of any kind.
  2. No transfer of gear, items, or money from any other character (yours or others).
  3. No gear enhancements, including gems, enchanting, and reforging. Class abilities are allowed (eg. Rogue poisons, Shaman imbues).
  4. No specialization, talent points, or glyphs. No pet talent points.
  5. No professions or secondary skills, except for First Aid.
  6. No potions, flasks, or elixirs except for required quest items.
  7. No food buffs or other external buffs (including buffs from items and other players).
  8. No groups or assistance from other characters, even if not grouped.
  9. No dungeons, raids, battlegrounds, or arenas.
  10. No guilds, except for level 1 guilds created specifically for the Ironman Challenge.
  11. No Refer-A-Friend.
  12. No addons which assist in combat and/or leveling (eg. leveling guides, Ovale).
  13. THE BIG ONE: No deaths. Character death for any reason disqualifies the character

The following are allowed:

  1. All class abilities, racials, and personal buffs.
  2. All mounts, bags, and non-combat pets.
  3. All quests, including holiday events and dailies (unless prohibited by some other rule, eg. Fishing and Cooking dailies).

 

Progression?

Piece of cake, I figured.  I can do this.  I rolled a Night Elf Warrior because:

a) I know the class, and

b) It would give me the chance to check out some of the Alliance questlines that I’d never seen.

Well he didn’t see much in the questline department.  This poor bastard was killed at level 6 just as he left the newbie zone.  He was killing a spider when a second one pathed close by and aggroed onto him.  He was at low health when the first spider died, and had one shot to “self-heal” via the Victory Rush ability.  He missed the swing, and the spider didn’t.

Sight-seeing be damned.  My warrior was killed via tourism, and that wasn’t going to happen again.  My next character was a Tauren Warrior.  Higher natural stamina, a nice thunder stomp, and off he went.  At level eight, he was killed by an elite that he happened to run by, mistaking him for just another Ogre.  Again, lack of self-healing was killer. That, and an Elite’s fist.

Attempt the third took me off the reservation.  I was out of the pocket, leaving my comfort zone for a class I’d never played before in my life – Tauren Paladin.  These guys were supposed to be cockroaches, notoriously hard to kill.  I’d put that to the test.

  Theogenes was known as one of the greatest gladiators ever.  He was undefeated his entire career (1425-0), with defeat meaning death.  What better name for a character undertaking the WoW Ironman Challenge?  Currently Theogenes is sitting at level 14.  Time, and patience, will dictate how much further I can take him.

 

I will post significant progression, as well as some tips for other people who want to try out the WoW Ironman Challenge.