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Class Leveling Specs in MoP

Fasten your seatbelts, World of Warcraftians!  The next two months are going to be a true and glorious gong show.  You’ve got Patch 5.0.4 currently running on the PTR, which is going to result in players undergoing more changes than a Wachowski brother.  In a few weeks, (and with the lastest news of WoW losing 1.1 Million Subscribers, probably sooner) that patch is going to be pushed to the Live server.  A few weeks after that, we will be up to our eyeballs in Pandas when Mists of Pandaria launches.
Now there are two things that will become an immediate concern – getting used to the new class changes (or revamps in the case of Warlocks – I mean Jeez dude), and leveling your character to the new level limit of 90.  Luckily, the man among men known as Preach has some suggestions as far as what spec you should use after the 5.0 class changes, when you want to start leveling in Mists of Pandaria.  He has put together two Youtube videos:

– One video for the Mage, Warlock, Shaman, Rogue and Warrior:

– And a video for the Hunter, Paladin, Priest, Druid, Deathknight and Monk:

Pet Lovers


Someone call the police, for this kitty has stolen my heart.

I had someone send me the link to a Youtube music video last week.  I thought it was going to be kinda dumb.  But for two days I played it, over and over, to the point where I bought the song on iTunes and slapped it on my iPhone so I could listen to it all the iTime.  The music touched me on such a level that I even got my groove on at the gym while listening to it.

A time and place for everything.

So while I now try to decide if I’m going to start going to the gym at two in the morning or switch to a gym where nobody knows me, I feel that I should post the video for all the social shut-ins and World of Warcraft Hunters out there to enjoy.

The Best Hunter Pet

Every Hunter has heard the question – what is the best pet to have?  Chat channels, guild channels, forum boards, all have been smeared with that very question.

This video answer the question once and for all.

The Hunter – Patch 4.0.1

Being a Hunter is alot more than having a pair of sunglasses and a sweet mullet.  It’s about using your pet, using your gun/bow/bolt thrower, and using your head.  Each tree brings something different and awesome to the table.  Let us look further into what gifts Patch 4.0.1 has given the Hunter class, shall we?

Too bad.  We’re doing it anyway.

The Beast Master Hunter got some serious love in Patch 4.0.1, and not a moment too soon.  With the expanded stable slot, BM Hunters are more like Pokemon players than ever before.

Once upon a time, if you slapped all your points in one tree, you were thought to have something wrong with your brain.  Oddly enough, the 36/0/0 talent tree seems to be very popular with all the cool kids out there.  Does that mean there’s something wrong with their brain?  Probably.  However, over at Warcraft Hunters Union, Frostheim proposes a 31/2/3 talent tree.

While there’s no real shot rotation anymore, Frostheim suggests the following, uh, suggestions.  Don’t look at me like that.

  • Start fight with Hunter’s Mark, and by applying Serpent Sting
  • Always hit Kill Command when available (and your pet is within range) — you’ll want to save up your focus to always have enough ready.
  • Hit Focus Fire when your pet is full up on Frenzy Stacks.
  • Refresh Serpent Sting when it drops.
  • Use Arcane Shot to bleed of excess focus. This will be very often.
  • Use Steady Shot to regen focus.

Ah, the Marksman Hunter.  The long distance dealer of death and other unpleasant things.  The cool kids opt for a 3/31/2 tree, while Frostheim bucks the trend and offers up a 2/31/3 tree.  What’s right?  What’s wrong?  Try ’em both, Dual Spec is cheap like dirt (also, Your Mom – zing!) these days.

Rotation-wise, Frostheim suggests the following:

  • Start fight with Hunter’s Mark, and by applying Serpent Sting
  • Always hit Chimera Shot when it’s available — you always want to have enough focus saved up to hit Chimera as soon as it’s available.
  • Hit your free Aimed Shot proc (“Fire!”) whenever it’s available.
  • Use Arcane Shot to bleed off excess focus.
  • Use Steady Shot to regen focus. Note that you want to fire Steady Shots in pairs to maintain the Improved Steady Shot buff as much as possible.

Last, but certainly not least, is Survival Hunters.

For this one, Frostheim suggests a 0/5/31 tree.  However, the current most popular Survival tree is 3/2/31.  It seems to come down to where you want to put your remaining five points after you fill out the 31 points in the Survival tree.

Once again, Frostheim fires off some wisdom (see what I did there?  Clever, right?)

  • Start fight with Hunter’s Mark, and by applying Serpent Sting
  • Refresh Serpent Sting when needed.
  • Always hit Explosive Shot when it’s available if you can — this means you’ll need to try to have the focus saved up for it.
  • Fire Black Arrow when it’s available.
  • Use Arcane Shot to bleed of excess focus. This probably won’t happen often.
  • Use Steady Shot to regen focus.

Frost knows his stuff.  Check out his glyph suggestions, as well as other theorycrafting brainy stuff at the WHU site.

BM Hunter For Life

Or at least, until I can afford dual spec.

However, until that day comes (or until I overcome the burnout that has hit Rukgut), he will be The Rokk’s sugar daddy. But to do his job well, Ruk needs his spec. Post 3.1, he’s going with a 53/11/7 Beast Master spec. Now as far as rotations go, I picked this nugget of knowledge up over at Aspect of the Hare –


The WotLK Hunter Shot Rotation Compendium:
Last Updated: April 21, 2009 – Patch 3.1

Beast Mastery:
The Shot Priority: Serpent StingKill ShotArcane ShotMultishot/Aimed ShotSteady Shot
Pike’s Notes: Not just Steady spam anymore, although I see plenty of non-hunters and even hunters running around who still think this is the case. Heck, I saw BM Hunters on the receiving end of mockery regarding this just today in trade chat. They are, I am pleased to report, quite mistaken. Beast Masters may not have quite so many shots and stings to juggle as the other specs, but they still have plenty to do and when you combine this with a Bestial Wrath glyphed and talented almost down to a minute, and your Kill Command which is on a similar cooldown, you’ve got lots to play around with as well.
(optional– can be a mana hog so works best in conjunction with Replenishment) –

This rotation depends largely on Glyph of Steady Shot– Steady is still a large chunk of your damage as a Beast Master and because it is so weak you need to do everything you can to pull it up, and yes, that includes keeping Serpent Sting up.

The rotation is adaptable on the fly to account for mobs that are nearly dead (when the cooldown for refreshing a Serpent Sting would not be worth the extra Steady damage), as well as deciding to put off Serpent Sting if Arcane and Multi are off cooldown, for example.

The Shot Priority: Serpent Sting (one time only) – Kill ShotChimera ShotAimed ShotArcane ShotSteady Shot
Pike’s Notes: One of my favorite attributes of the Marksman spec is that you don’t have to worry about refreshing Serpent Sting– Chimera Shot does it for you. It will spoil you rotten, I promise.

Note that Multishot is typically not in your rotation as a Marksman– it shares a cooldown with Aimed, and Aimed will generally pack a larger punch for you in the case of most current Marksman specs. However, if there is more than one target, and the tank has a good hold of them all, swapping in a Multi for Aimed will in fact result in a DPS increase. (This is the case with all three specs).

Use Readiness wisely, it can be used for great effect to get double Kill Shots after a trinket pop, for example

The Shot Priority: Black ArrowSerpent StingKill ShotExplosive ShotMultishot/Aimed Shot (optional) – Steady Shot
Important! When Lock and Load procs: Be sure to squeeze one Steady or Aimed between your two “instant” Explosive Shots– that way you don’t overwrite your own Explosive Shot DoT. (You may also opt to “wait” between Explosives if you don’t have an instant ready– see the comments in this post for details.)
Pike’s Notes: This is me being biased, but with the introduction of Black Arrow and the current encouragement to use Multishot or Aimed, Survival has gotten a lot more fun and interesting for me in 3.1 than it was, well, pre-3.1. The overall “rotation” feels like a weird cross between Beast Mastery and Marksmanship, with a side dish of “random” tossed in, and it might take some getting used to but it’s certainly not boring.

Black Arrow is interesting as it cannot be “refreshed” like Serpent Sting: it has a pretty hefty cooldown even with talents that reduce that cooldown. Still, it’s a not-too-shabby DoT and also a big DPS booster, and also your source of Lock and Load procs, that should be kept up anytime it is available.

Explosive Shot is still your ace in the hole here. You are more encouraged to use Multi/Aimed as Survival than as a Beast Master because you are more mana efficient and can probably afford it. Play around with it and see if it works for you.