Alpha to Omega – Warlords of Draenor
I think I can safely say that I’m done with leveling for a long time.
Odingreen, the Swole Sorcerer, has become the fourteenth character I’ve taken to the promised land of level 100. But what makes him different is that he was the first mage I’d ever played, and the first character that I powered through from the first level of one, all in a few hours a week. I didn’t play often, but when I did I was solely focused on leveling him up. Zone by zone, expansion by expansion, each had it’s highs and lows.
Oddly enough, Warlords of Draenor was just more of the same.
There’s a reason I held WoD at a different standard going into it. For all intents and purposes, this should have been the easiest stretch to level through. There are ample posts describing fast and easy ways to knock out those levels in about two hours. There’s videos too, like this one –
Leveling from 90 to 100 in Two Hours
As you can see, the key to this speed leveling process is prep work. The formula is simple to follow: enter a zone, find each bonus objective in the zone and complete the required kill/collect tasks except for one (one kill, one item to be collected), then move on to the next bonus objective. Drink an Elixir of the Rapid Mind, finish off each objective, gather some treasures in between, and watch the levels fly by.
Sure, seems easy enough when you look at it like that. Actually it is easy enough. I’ve used that very same strategy with Hunters, Warriors, and Death Knights. Here’s where I became frustrated with Mages, and the process in general.
- Lack of gear. Heirloom items are great to have, but when you have a character with a mix of gear that fluctuates between iLevels 100 and 500, your performance is going to suffer. This can be a problem because…
- Mages are glass tanks. I’m used to using classes that are either Hunters with tanking pets, or melee dps classes that can stand in the pocket and throw down, face-to-face. Mages have to try and burn down the mob before it gets to them, because if they don’t they’re going to get torn apart. Bonus objective mobs tend to hit a little harder than regular mobs, which makes completing them quite painful when you can’t take a punch.
This process was painful. There were many deaths. Many, many deaths. Odingreed died more in this expansion than he did in Wrath, Cataclysm, and MoP combined. This could have been a result of me being a raw rookie when it came to Mages, but the fact that he had to take punches from giants wearing nothing but the same items you’re probably wearing when you read this.
But in the end…
As good a feeling as that might be, Odingreen’s journey wasn’t over yet. Step One was to take a class I’d never played before and level him from 1 – 100. Done and done.
Step Two was to get him raiding, and to kill Archimonde, the final raid boss in Warlords of Draenor. Odingreen was going to go from killing boars outside Goldshire to killing giant World Beaters on other planets, all in a couple of weeks, just to show that it doesn’t have to be intimidating to get into the raiding scene. But the next step is going to involve gearing up, since he’s going to need an iLevel of 650 to get into LFR for Archimonde.
Now before any of the elitist raiding community comes down on me by saying “LFR isn’t real raiding anyway”, I’d like to direct your attention to the general direction of my dick. LFR is a tool, a gateway into a more committed raiding mindset. Or at the very least, just a way to see some cool content/mechanics/find out what the hell everyone keeps talking about.
Is LFR raiding? It’s right there in the acronym – Looking For Raid. There’s philosophies regarding this, but I’m not sweating that right now. This isn’t about labels – it’s about killing. And isn’t that what gaming is all about?
Posted on November 16, 2015, in World of Warcraft and tagged 90 to 100 in Two Hours, Alpha to Omega, Archimonde, Candy Crush, Elixir of the Rapid Mind, Fast Leveling, Leveling, LFR, Mage, Odingreen, Raiding, Swole Sorcerer, Warlords of Draenor. Bookmark the permalink. 2 Comments.
Reading ‘Now before any of the elitist raiding community comes down on me by saying “LFR isn’t real raiding anyway”, I’d like to direct your attention to the general direction of my dick’ almost cost me a wireless keyboard due to projectile coffee erupting from my sinuses.
It would have been completely worth it, though. A good laugh at work on a Monday morning is hard to come by.
I’d also argue that LFR is real raiding. The mechanics are way different and completely unrelated to the game itself. The toughest mechanic being the players themselves. You have the raiding folks that know what they are doing, they are a non-issue. You have the folks that have no clue and want to learn, so they can be taught. Finally you have the don’t-know-don’t-care-won’t-learns, those need to be carried. As long as you have proportionately more of the first 2 groups, the fail stacks stay low before downing the boss. This is one of the reasons I believe the separate tier pieces for LFR vs N/H/M is driving a bigger wedge between “raiding folks.”
I definitely get the appeal of raiding and I agree about the risk vs reward issue. That’s a post for another day though 🙂